3D Design & Software Consultation
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Pontaresku 3D & Software Consulting
3D Design & Software — Remote Consultation

Services

Specific technical guidance for 3D projects — from geometry to render pipelines.

3D design consultation session showing software interface and model geometry
What gets covered

Sessions run 60–90 minutes each. Every consultation targets one defined problem — no generic walkthroughs.

3D Modelling Review

Covers topology cleanup, poly count targets for specific use cases (game-ready vs. arch-viz), UV layout efficiency, and mesh preparation for downstream workflows in Blender, Maya, or 3ds Max.

A typical session addresses 3–5 concrete issues identified before the call.

Blender · Maya · 3ds Max
3D

Render Setup

Lighting rigs, material node graphs, output settings, and render engine configuration for Cycles, Arnold, or V-Ray — reviewed against your target output.

Cycles · Arnold · V-Ray

Pipeline Advice

Software selection, file format decisions, and handoff protocols for teams of 2–8 people.

Workflow · Format
DS
How sessions work

Before the session you send your project file or a screen recording — up to 4 GB accepted. The consultant reviews it and builds a focused agenda covering your specific blockers.

Calls run via any major video platform. Screen sharing is used throughout so decisions get shown, not just described. A written summary arrives within 24 hours.

6+ years active, serving clients across 14 time zones with asynchronous scheduling
90 minutes maximum per session — long enough to go deep, short enough to stay focused
48h typical booking lead time for most availability slots
3D software workspace showing node editor and viewport during a consultation review
Files reviewed before every call — not during it
Book a session

Contact directly to describe your project and confirm a time slot. First consultation covers one clearly defined problem.